Hi there!
A new update for Lost For Swords! It includes a full rework of the systems and visuals outside of a tower run, including an overworld map. Furthermore, lots of improvements to help beginner players learn the game better, such as a second tower and better visual guides... and lots of other stuff too :)
If that sparked your interest, head over to https://www.newgrounds.com/portal/view/897692
Here's what's new:
- Introduced overworld map
- Added second tower that serves as a better introduction to tower gameplay
- Reworked first fort
- Reworked objective system: defeat monsters to obtain winged key, which opens door to next floor
- NPCs and Bosses are more talkative
- Added options for disabling post-processing and particles/flashing
- Healer can raise your Max HP by 2 if you visit her fully healed
- Slightly increased base HP of Knight and Rogue
- Small HP Adjustments to Monsters and Props
- Visible healthbars for cards
- Renamed “Dungeon Deck” to “Monster Deck”
- Reworked Defiance to only trigger when hero is 8-neighbor
- Many visual improvements to movement and attacking
- Small changes to monster pathfinding
- Fixed Ethereal Shuriken returning to deck - thanks @Jam2020
- Fixed upgraded Reactive Armor not working as described - thanks @Jam2020
- Fixed Vainglory shuffling one too many Vanity into the deck - thanks @TheOneWhoWondersThere
New Cards:
- Subtle Body Charm
Thanks for reading and see you at the next patch! :)
Bye! (ʘ‿ʘ)╯
S3C
looks a lot more polished, nice. but are you sure fort room 4 is possible? had no problem beating the last version, and there's a chance that I'm just dumb
MaxBytes
Hey! Aw damn, sorry you're running into this. It's possible for sure! Do you mean the room with the 4 skelegnons? The key is that you can reposition your hero before attacking.
Or if you're actually talking about room 5, there the order in which you defeat the monsters is crucial, and each monster you defeat should free up another equipment card.
Does that help? :)